![]() OK, i don't know if i'll see you on IRC or whether you'll see this comment first but i have a few things to comment on, although my vote remains a 10/10 because this is just amazeballs.ġ) Put your testing stuff in another map. I think when you said that the one at the end is obvious you meant so by the red candle but i honestly saw the arrow instead of the candle because i was curious to see if you could climb outside. I collected all the cubes and found 2 easter eggs. You can now download the latest version of Anticube 2 on GithubĪwesome. Special thanks to TristamK and Fishgius for testing. You can see full credits in map's readme or at map's end area. ![]() The map uses many assets from various authors. Don't swich to edit mode until you have finished the map. Make sure you have your music on in the settings. Use the SVN build of Tesseract if possible (and turn volumetric lighting on) There are 10 cubes in the map, but you only need 8 to access The Core. You don't need shooting in any way to complete the map. There are many secrets hidden in the map. There is no place from which you cannot return. To have the best experience possible, please follow these recommendations: You can start Anticube 2 by loading the map ac2 (/map ac2). Its theme and concepts are greately inspired by Antichamber and NaissanceE – great puzzle / exploration games with strong surreal atmosphere. ![]() Supported by 5000+ lines of Cubescript and GLSL code, this map will do things no other Cube 2 / Tesseract map has ever done before. ![]() You'll find yourself in an interactive, dynamic, non-euclidean world. Anticube 2 is a puzzle map for Tesseract. ![]()
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